Ryan Aubrey

Master's student in CS at Brown working on neurosymbolic 3D — transferring surface detail between meshes with vision-transformer features. Into computer vision, graphics, and shipping real software; co-founder of AthLink.

Contact

Interests

  • Traveling · Cooking · Gaming · Reading fantasy novels

  • Spider-Noir
    Spider-Noir
    Widows Bay
    Widows Bay

Research

  • Graduate Researcher · Brown University

    Neurosymbolic surface-detail transfer between meshes via ViT features, with the full pipeline running on Brown's Oscar HPC cluster.

  • Supervised Study · Harvey Mudd

    Benchmarked six monocular-depth models across 4,269 frames and led a four-person synthetic-data team.

  • NSF-REU · University of Utah

    Explainable AI for ViTs and CNNs using Guided Grad-CAM and SSIM feature analysis.

  • Research Assistant · Pomona

    Mixed-methods study of privacy-label comprehension across 116 technical terms.

Publications

  • Depth Anyviewpoint? Evaluating Monocular Depth Over Viewpoint Sequences

  • User Understandings of Technical Terms in App Privacy Labels

Building

  • Simulated turtle swimming via a variational integrator on SE(3)

    Going with the Flow

    From-scratch implementation of the SIGGRAPH 2024 fluid-structure paper — a turtle swims with no fluid grid, just a variational integrator on SE(3). Extended with an original piecewise added-mass model.

  • AthLink

    Native iOS marketplace pairing athletes with coaches — geo-search, real-time chat, scheduling, payments, and PDF receipts. Co-founder & CTO.

  • Gesture Engine

    Control YouTube with your hands. Webcam → MediaPipe → WebRTC drives a real Chrome over the DevTools Protocol. No extension, no fakery.

  • Dungeon Core

    Dwarf-Fortress-style roguelike where every creature thinks — behavior trees, tiered local LLMs, and an "Imagination Engine" that uses the game sim itself as a Code World Model.

Skills

  • Python · Java · TypeScript · Rust · C/C++ · Swift · Haskell · R · HTML/CSS

  • PyTorch · TensorFlow · Vision Transformers · CNNs · Guided Grad-CAM · SSIM · monocular depth · neurosymbolic 3D

  • Blender · Unreal Engine · OpenGL · Qt6 · Eigen

  • Figma · Photoshop · Illustrator · Xcode · LaTeX · Excel · SLURM / HPC

  • Mandarin (5 years)

Education

  • Brown University

    Advanced Computer Graphics, Machine Learning, Computer Systems, and Software Engineering. Member of AGI @ Brown.

  • Pomona College

    Pomona College Scholar. Four-year varsity Track & Field (shot put / discus); SCIAC Athlete of the Week.